![]() ![]() – Fixed missing scrolls in Fractured Shrines and Undying Shores. – Fixed Shovel, Flashing Fans and War Spear not working with Porcupack. – Mobs can no longer spawn or turn into elites do to Malaise in the first few seconds after an Elite mob aggroes you. – You can now find one outfit and one other item as blueprints in a level. – Improved Soul Shot’s (the off-hand of Ferryman’s Lantern) aim to target multiple enemies if possible. – Turned one double-scroll into a triple-scroll in Fractured Shrines. – Added bonus scrolls in Fractured Shrines (in BC3+) and Undying Shores (in BC4+) to make them on par with other levels. – Capped the fatal fall’s damages to 15% of your max life. – All weapons now have a bit of air control if an ennemy is in the strike zone. – Sudden Death prevention invulnerability duration increases from 0.5 to 0.6 seconds. – Malaise no longer increases the movement speed of enemies. – Items obtained by the Collector (when completing a blueprint) are now Colorless. – Tesla Coil blueprint drop rate increased. This is very subject to change and hence has no visual indication implemented yet. Legendary no longer increase the item level. – Legendary items now scale based on the sum of your two highest statistics. – Added an Omnivorous diet which randomize the appearance of your food. – A new PNJ 5bc exclusive has appeared, the Collector’s intern! He will be able to unlock blueprints while the big guy is away. – Looking to have your opinion on that new formula, so don’t hesitate to give us feedback! – BC5: No more health, enemies teleport, malaise added. – BC4: No more health in any transition, enemies teleport to your position. – BC3: One minor flask after the first boss and before the second. – BC2: No more health fountain, one minor flask in every transition. – BC1: Health fountain every other transition, with one minor flask when the fountain is missing. – BC0: Health fountains in every transition. – New difficulty curve: We’re experimenting with a new way of increasing the difficulty from one BC to the next. Inflict x damage per seconds to enemies per arrows stuck in them. Close-ranged range attacks inflict X% bonus damages. Instantly kill enemies going under 15% health (non-scaling). Each kill starts a new wave of doom (up to 3 consecutive waves). – An ethereal tombstone fall on the heads of doomed enemies. – Stay on the ground and doom nearby enemies if you manage to kill something with the last hit. Hold to charge and break the club on the head of your unfortunate enemies. – They say the last hit can be chained, but no one lived long enough to confirm… #Best way to get blueprints dead cells Patch#More MP1st Reading: Black Ops Cold War & Warzone COD Points Season 3 Giveawayĭead Cells Ipdate 1.24 April 22 Patch Notes:. #Best way to get blueprints dead cells update#Evil Empire has released the Dead Cells update 1.24 April 22 patch today! This includes a huge list of changes, and fixes, which can be seen below in the patch notes. ![]()
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